Module materials
Source - BaseMaterial
- A base material with a name and display color.
- BaseMaterialsGroup
- A resource group containing multiple base materials.
- Color
- Represents a color in sRGB space with alpha channel.
- ColorGroup
- A resource group containing multiple colors for per-vertex/per-triangle coloring.
- Composite
- A single composite material definition specifying blend ratios.
- CompositeMaterials
- A resource group for composite/mixed materials.
- Displacement2D
- A 2D displacement texture resource for surface detail.
- Multi
- A single multi-property combination specifying indices into each property group.
- MultiProperties
- A resource group for combining multiple property types.
- Texture2DCoord
- A 2D texture coordinate (UV mapping).
- Texture2DGroup
- A resource group defining texture coordinates for 2D texture mapping.
- BlendMethod
- Method for blending multiple properties together.
- Channel
- Texture channel for displacement mapping.
- FilterMode
- Texture filtering mode.
- TileStyle
- Texture wrapping/tiling style.