pub fn validate_displacement(
model: &Model,
level: ValidationLevel,
report: &mut ValidationReport,
)Expand description
Validate displacement-specific resources and geometry.
This function validates:
- Displacement2D texture resources (path, height, offset)
- DisplacementMesh geometry (normals, gradients, texture coordinates)
Validation is progressive based on level:
- Standard: Reference integrity, count matching
- Paranoid: Geometric correctness (unit normals, finite values)