Module mesh
Source - Beam
- A cylindrical beam connecting two vertices.
- BeamLattice
- Beam lattice structure for lightweight, high-strength geometry.
- BeamSet
- A named group of beams.
- BooleanOperation
- A single boolean operation applied to a shape.
- BooleanShape
- A boolean shape combining multiple objects with CSG operations.
- Component
- A reference to another object with optional transformation.
- Components
- A collection of components forming a hierarchical assembly.
- DisplacementMesh
- A mesh with displacement mapping support.
- DisplacementTriangle
- A triangle in a displacement mesh with displacement coordinate indices.
- GradientVector
- A gradient vector for displacement texture mapping.
- Mesh
- A triangle mesh representing 3D geometry.
- NormalVector
- A normal vector for displacement mesh vertices.
- Object
- A 3D object resource containing geometry and metadata.
- Triangle
- A triangle face defined by three vertex indices.
- Vertex
- A single point in 3D space.
- BooleanOperationType
- Type of boolean operation to apply between shapes.
- CapMode
- End cap style for beams.
- ClippingMode
- Clipping mode for beam lattice geometry.
- Geometry
- The geometric data contained in an object.
- ObjectType
- Type of 3MF object determining validation requirements and build behavior.